This section is a resource area providing links to visualisation-based research projects in theatre history and links to academic articles on the use of digital methodologies in theatre historical research.
Beacham, R., and Denard, H. 2003. The Pompey Project: Digital Research and Virtual Reconstruction of Rome’s First Theatre. Read Article
Carlson, M. 2006. Theatre Research in the Digital World. Read Article
Denard, H. 2002. Virtuality and Performativity: Recreating Rome’s Theatre of Pompey. Read Abstract
Denard, H. 2004. Performing the Past: the Virtual revolution in Performance History. Read Article
Denard, H. 2005. At the Foot of Pompey’s Statue: Reconceiving Rome’s Theatrum Lapideum. Read Abstract
Noordegraaf, J., Opgenhaffen, L., and Bakker, N. 2016. Cinema Parisien 3D: 3D Visualisation as a Tool for the History of Cinemagoing. Read Article
Smith, F. C., and Denard, H., 2019. Digitally Re-envisioning Lost Theatre Spaces: Dublin’s Theatre Royal. In Houlihan, B. (Ed.) Virtual Navigating Ireland’s Theatre Archive. Read Abstract (Book Link)
Younes, G. et al. 2017. Virtual and augmented reality for rich interaction with cultural heritage sites: A case study from the Roman Theater at Byblos. Read Abstract